---
title: "Camera Projection Defaults"
canonical: "https://rmanwiki-26.pixar.com/space/REN26/19661079/Camera%20Projection%20Defaults"
format: markdown
---
Below are the Camera Projection settings defaults, note that projections now control many of the previous built in features such as depth of field.

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## Common

| **Name** | **Type** | **Default** | **Description** |
| --- | --- | --- | --- |
| apertureAngle | *float* | 0 |  |
| apertureDensity | *float* | 0 |  |
| apertureNSides | *int* | 0 |  |
| apertureRoundness | *float* | 1 |  |
| dofaspect | *float* | 1 | Depth of field aspect. |
| extremeoffset | *int* | 0 |  |
| farClip | *float* | inf |  |
| nearClip | *float* | 0.1 |  |
| shutterCloseTime | *float* | 1 |  |
| shutteropening | *float[8]* | 0 0 0 0 1 1 1 1 |  |
| shutterOpenTime | *float* | 0 |  |
| stereoplanedepths | *float[n]* | *empty* | Control "ray bending" to enable multi-stereo camera workflows. Each depth element defines a depth plane where camera rays bend by a horizontal (camera x) offset. Every depth element must have a corresponding offset element. Values should be positive and in increasing order. |
| stereoplaneoffsets | *float[n]* | *empty* | Control "ray bending" to enable multi-stereo camera workflows. Each offset element defines a horizontal offset (camera x) of a virtual camera origin that bends rays at the corresponding depth plane. Every offset element must have a corresponding depth element. |