---
title: "LamaMix"
canonical: "https://rmanwiki-26.pixar.com/space/REN26/19661505/LamaMix"
format: markdown
---
<span style="color: #000000">This node allows two Lama materials to be mixed together. It works like a classic "over" operator in compositing.</span>

<span style="color: #000000">The Mix parameter can be driven by a texture. </span>  
<span style="color: #000000">The black areas will show material1 and the white ones material2. </span>  
<span style="color: #000000">Any gray values will mix between the two and will be more expensive to compute.</span>

<span style="color: #3d90b3">Material 1</span>

<span style="color: #000000">This is the first material to mix</span>

<span style="color: #3d90b3">Material 2</span>

<span style="color: #000000">The second material to be mixed.</span>

<span style="color: #3d90b3">Mix</span>

<span style="color: #000000">The mix value defines the balance between the two materials, ranging from 0 (Material 1 only) to 1 (Material 2 only). </span>

<span style="color: #000000">It can also be used as a "Material 2 over Material 1" mask.</span>