---
title: "PxrHexTileManifold"
canonical: "https://rmanwiki-26.pixar.com/space/REN26/19661631/PxrHexTileManifold"
format: markdown
---
![image](media://911fb2b1-a685-4c35-9d2f-196000ab0c4e)

Example set to regular frequency to demonstrate the pattern


Hex Tiling is a better way to visualize repeating or tileable textures by randomizing pattern placement in a less predictable manner.

> ⚠️ **Usage**
> ⚠️ 
> ⚠️ PxrHexTileManifold is designed to connect to a [PxrMultiTexture](https://renderman.atlassian.net/wiki/spaces/REN26/pages/19661659).


### InputParameters

#### Grid Frequency

Global Frequency of cell grid.

#### Texture Frequency

The secondary scale of texture in the cell.

#### Blend Width

Exponentiated blending as described by Burley.   The exponent varies from 8 (blendWidth = 0.0) to 1 (blendWidth = 1.0).

### Offsets

#### Translate Jitter

Amount of random offset.

#### Rotate Jitter

Amount of random rotation.

#### Scale Jitter

Amount of random scale

### Advanced

#### Custom Rotation

Connectable Rotation

#### Custom Orientation

Connectable orientation.