---
title: "PxrGrid"
canonical: "https://rmanwiki-26.pixar.com/space/REN26/19661639/PxrGrid"
format: markdown
---
![image](media://25ae187d-2617-41f9-8b2a-e44d641b27b9)

This pattern procedurally creates a rectangular or hexagonal grid with the ability to connect additional patterns to control color and border thickness.


**Style**

This defines the shape of the pattern to be rendered.

- **Rectangular - **This pattern repeats shapes with 4 sides
- **Hexagonal - **This pattern repeats uniform shapes with 6 sides


**Tile Width**

Sets the size of the width of the interior shape, values smaller than 1.0 will cause additional repetition. When using Hexagonal, the minimum value of Width or Height are used.


**Tile Height**

Sets the size of the height of the interior shape, values smaller than 1.0 will cause additional repetition. When using Hexagonal, the minimum value of Width or Height are used.


**Tile Shift**

Shifts every other row. A default value of 0 creates a regular grid while 0.5 creates a brick-like layout.


**Border Thickness**

This sets the size of the border for each tile and remains constant while altering tile width and height.


**Color Tile**

This sets the color of the interior of each tile as defined by width and height.


**Color Border**

This sets the color of the border of each tile as defined by border thickness.


**Manifold**

You can apply a manifold utility here to adjust the position and more of the pattern on a surface.