---
title: "Light Mixer Editor"
canonical: "https://rmanwiki-26.pixar.com/space/RFB26/20086907/Light%20Mixer%20Editor"
format: markdown
---
The light mixer editor is a convenient window to allow you to edit multiple lights in the same interface.

## Opening Light Mixer

You can open the light mixer editor from the scene properties > Macro (inline-media-image)

 and clicking on the Open Light Mixer Editor

![image](media://99825b05-5161-4748-a26b-ba5be9f9c0cc)

Or, you can open it from the Object Context Menu.

![image](media://516d523d-7eb1-4c1d-8278-9408e7d82da1)

## Create a Mixer Group

To create a group, click the + button on the right. A default name will be given to the group.

![image](media://5f04b41b-ba09-467c-8b52-d4a2bbd30908)

## Add Light to Group

Once you've created your group, you can add lights from the scene using the drop-down list, or do a search using the funnel icon.

![image](media://0fe813bf-68dc-433e-8810-cf03c46f2603)

## Using the Light Mixer

Once you've added the lights to a group, you should see something like this.

![image](media://33197080-3411-43b5-aa61-51785e88d188)

As you can see, the UI presents some of the more common parameters that you would edit on a light. From left to right:

- The "-" button allows you to remove the selected light from the selected group
- The name of the light that you added
- Temp: this allows you to switch over specifying a color temperature for your light.
- Intensity: the intensity of the light
- Exposure: the exposure of the light
- The light bulb icon allows you to solo the selected light. If you solo a light, all other lights in the scene will be off
- The eyeball icon allows you to mute a light, meaning that the light will be turned off in the scene.