---
title: "Stylized Looks in Houdini Overview"
canonical: "https://rmanwiki-26.pixar.com/space/RFH26/19268181/Stylized%20Looks%20in%20Houdini%20Overview"
format: markdown
---
![image](media://5fad2672-c0db-418c-af49-fc4a815fcac1)


There are 3 required components for setting up a stylized render:


#### 1. Add a Stylized Display Filter


![image](media://9f5f121a-2f01-431b-90fa-f87f5f029694)


#### 2. Enable Stylized AOVs

The easiest way to enable the AOVs required for Stylized rendering is to create a R26 Stylized ROP from the RenderMan menu.

![RenderMan_RfH_StylizedLooks_menu.jpg](media://cd4ffaec-679f-412d-8e94-5005b9a06185)

This will automatically create a RenderMan ROP and activate all the AOVS needed for rendering in Stylized Looks.


![RenderMan_RfH_StylizedLooks_2.jpg](media://5990f0b5-02e9-4e1d-a998-6505f0b2d757)


If you already have a RenderMan ROP node, you can also manually enable the Sylized AOVS under Images → Stylized


#### 3. Connect PxrStylizedControl to materials

Not all objects in the scene need to have this pattern.  A dynamic array is needed to connect the integer output of PxrStylizedControl to PxrSurface's utilityPattern input. To add PxrStylizedControl to multiple materials, use the Stylize tool found in the RenderMan menu.


![image](media://2435b184-66ba-4c40-92d7-332112b0bbf4)


> ℹ️ The "R24 Stylized" shelf button will set up all 3 necessary components described above
> ℹ️ 
> ℹ️ - Create a RIS ROP with stylized looks enabled.
> ℹ️ - Adds Hatching display filter.
> ℹ️ - Adds PxrStylizedControl to the materials of all selected objects.