---
title: "Lighting in Maya"
canonical: "https://rmanwiki-26.pixar.com/space/RFM26/21037106/Lighting%20in%20Maya"
format: markdown
---
|  |  |  |  |
| --- | --- | --- | --- |
| **[Analytic Lights](https://renderman.atlassian.net/wiki/spaces/RFM26/pages/21037108)** |  | **[Mesh Lights](https://renderman.atlassian.net/wiki/spaces/RFM26/pages/21037110)** | **[Light Filters](https://renderman.atlassian.net/wiki/spaces/RFM26/pages/21037102)** |
| ![image](media://75ec4a7b-5917-46ef-ae06-6e4b39dcf9cf) | ![image](media://3192bfe5-1a4a-431d-b2ae-afdb7a5053c5) | ![image](media://28422dc4-fd75-4683-b092-c2bd947f5fa7) | ![image](media://1e8b9e94-5445-4d79-82c9-dbdc2c39e935) |
| ![image](media://ce3a7879-fabe-4f13-bd97-ea6a0f4dbdff) | ![image](media://e6875b2f-abe5-4ca4-b9cd-a9724d463026) |  | ![image](media://6103189b-d25e-44b0-98ed-7ac20c13108e) |

In Maya, RenderMan lights can be created via the RenderMan Shelf, RenderMan Menu, or Hypershade Window. 

> ⚠️ - Native Maya lights are not supported. Please use the "Pxr" lights.
> ⚠️ - <span style="color: #000000">In the Maya node editor you may see an available output connection for "Light Data" on lights. This is not a connectable parameter despite Maya showing it as a valid output.</span>



> Macro (include)